Ninja Adventure – universal, endless iOS game, made with spriteKit, Swift, iPhoneX, iOS11

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CHANGELOG: updated for iPhoneX - Swift4 - iOS11

"Ninja Adventure - Relax Time, Endless fun" is a very nice iOS9/iOS10/iOS11 game. You are a dangerous Ninja who has to build bridges. The goal of the game is to move yourself from one block to another by building a bridge which connect the blocks. It's incredibly addictive, and it is impossible to put it down! It is the perfect game to relax yourself and have fun during your spare time. The game was realized using the new Apple programming language SWIFT 4, and the framework SpriteKit. It is compatible with all the iPhone and iPad screen size, even the new iPhoneX.

The code is really well commented, and easy to understand. You can easily reskin and customize the gamePlay because all the settings are included in one file (Settings.swift): you can change the background music, personalize the font, change all the text in the game, add new backgrounds etc.

Probably in just one hour you will have your game ready to upload on the App store! "Ninja Adventure - Relax time" includes two way of monetization, Chartboost advertisements and AdMob banner. If you want to try the game, you can download it on the App Store by clicking on the link of the app here, or by searching it on the App Store ("Ninja Adventure - Relax Time, Endless fun"). Also, you can play the youtube video to see the gameplay.

YOUTUBE VIDEO: https://www.youtube.com/watch?v=0JVfQF3YpV4

 

Features of the app:

  • written in SWIFT, using the iOS SPRITEKIT framework
  • Compatible with all screen sizes (iPhone and iPad)
  • Compatible with iOS9, iOS10, iOS11
  • Monetization through Chartboost, AdMob
  • One hour reskin
  • Clean and well commented code
  • All settings in one class
  • detailed pdf guide
  • Amazing gamePlay
  • I'll do my best to add new features to the game

 

How to setup and Reskin

Simply replace the images with your own images to reskin the game. All the images can be found in the Images group in Xcode. Do the same for music and sounds: simply replace the sound files with yours. To manage all the settings for the game (in order to change the gameplay) you have a dedicated class (Settings.swift). Everything is well commented in the code, so it is really easy to understand everything. If you have any problems, you can read the detailed pdf with all the instructions, or ask me for information, I will be very happy to help you.

(*** IMPORTANT NOTE: to launch the project you have to click on "stick-hero.xcworkspace" ***)

 

 





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