* 5 zones with 10 levels with between 2 to 4 parking zones. Then 50 totally different levels.
* 10 cars for traffic, parked and player cars. Player can select 5 of that 10 to use, "one per cleared zone".
* all text that you can see in the game its totally editable in a database static class. Some other things can be editable in that class. (See documentation to know how)
* there is an audio system too. So if you dont like the music, it easy to change it and select things like repeat or not, random select. (See documentation to know how)
* Realistic physics when accelerating, steering and braking, thanks to Unity Car Pro plugin (https://www.assetstore.unity3d.com/en/#!/content/1023).
* all gui are NGUI based.
* the game have AdMobAds plugin from NeatPlug. It's programmed to show an Interstitial in the first app start after installed, and after 3 game over (this number is editable in the database static class. See documentation to know how).
* some spaces in the gui was a requeriment to add static ads there or something like that, of your desire. If you would like me to add them, contact me.
* optimized for mobile, really low draw calls!
* all code in C#